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使用Python绘制跳动的爱心,让你的代码也充满爱意!

admin 阅读: 2024-03-21
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今天我要分享一个浪漫小技巧,使用Python中的HTML制作一个立体、动态的小爱心。通过成千上百个小爱心的组合,形成一个大爱心,从内到外呈现出立体的效果,给人带来强烈的视觉冲击。这个小技巧非常浪漫,让人感受到爱的力量。

一.粉色爱心

  1. </style>
  2. <body>
  3. <!-- 樱花 -->
  4. <div id="jsi-cherry-container" class="container">
  5. <audio autoplay="autopaly">
  6. <source src="renxi.mp3" type="audio/mp3" />
  7. </audio>
  8. <img class="img" src="./123.png" alt="" />
  9. <!-- 爱心 -->
  10. <canvas id="pinkboard" class="container"> </canvas>
  11. </div>
  1. (function () {
  2. var b = 0;
  3. var c = ["ms", "moz", "webkit", "o"];
  4. for (var a = 0; a < c.length && !window.requestAnimationFrame; ++a) {
  5. window.requestAnimationFrame = window[c[a] + "RequestAnimationFrame"];
  6. window.cancelAnimationFrame =
  7. window[c[a] + "CancelAnimationFrame"] ||
  8. window[c[a] + "CancelRequestAnimationFrame"];
  9. }
  10. if (!window.requestAnimationFrame) {
  11. window.requestAnimationFrame = function (h, e) {
  12. var d = new Date().getTime();
  13. var f = Math.max(0, 16 - (d - b));
  14. var g = window.setTimeout(function () {
  15. h(d + f);
  16. }, f);
  17. b = d + f;
  18. return g;
  19. };
  20. }
  21. if (!window.cancelAnimationFrame) {
  22. window.cancelAnimationFrame = function (d) {
  23. clearTimeout(d);
  24. };
  25. }
  26. })();
  27. /*
  28. *Point class
  29. */
  30. var Point = (function () {
  31. function Point(x, y) {
  32. this.x = typeof x !== "undefined" ? x : 0;
  33. this.y = typeof y !== "undefined" ? y : 0;
  34. }
  35. Point.prototype.clone = function () {
  36. return new Point(this.x, this.y);
  37. };
  38. Point.prototype.length = function (length) {
  39. if (typeof length == "undefined")
  40. return Math.sqrt(this.x * this.x + this.y * this.y);
  41. this.normalize();
  42. this.x *= length;
  43. this.y *= length;
  44. return this;
  45. };
  46. Point.prototype.normalize = function () {
  47. var length = this.length();
  48. this.x /= length;
  49. this.y /= length;
  50. return this;
  51. };
  52. return Point;
  53. })();
  54. /*
  55. * Particle class
  56. */
  57. var Particle = (function () {
  58. function Particle() {
  59. this.position = new Point();
  60. this.velocity = new Point();
  61. this.acceleration = new Point();
  62. this.age = 0;
  63. }
  64. Particle.prototype.initialize = function (x, y, dx, dy) {
  65. this.position.x = x;
  66. this.position.y = y;
  67. this.velocity.x = dx;
  68. this.velocity.y = dy;
  69. this.acceleration.x = dx * settings.particles.effect;
  70. this.acceleration.y = dy * settings.particles.effect;
  71. this.age = 0;
  72. };
  73. Particle.prototype.update = function (deltaTime) {
  74. this.position.x += this.velocity.x * deltaTime;
  75. this.position.y += this.velocity.y * deltaTime;
  76. this.velocity.x += this.acceleration.x * deltaTime;
  77. this.velocity.y += this.acceleration.y * deltaTime;
  78. this.age += deltaTime;
  79. };
  80. Particle.prototype.draw = function (context, image) {
  81. function ease(t) {
  82. return --t * t * t + 1;
  83. }
  84. var size = image.width * ease(this.age / settings.particles.duration);
  85. context.globalAlpha = 1 - this.age / settings.particles.duration;
  86. context.drawImage(
  87. image,
  88. this.position.x - size / 2,
  89. this.position.y - size / 2,
  90. size,
  91. size
  92. );
  93. };
  94. return Particle;
  95. })();

运行结果:

 二.蓝色动态爱心

表白界面

下边是表白运行代码:

  1. def OK(): #同意按钮
  2. root.destroy()
  3. love() #同意后显示漂浮爱心
  4. def NO(): #拒绝按钮,拒绝不会退出,必须同意才可以退出哦~
  5. tk.messagebox.showwarning('❤','再给你一次机会!')
  6. def closeWindow():
  7. tk.messagebox.showwarning('❤','逃避是没有用的哦')
  8. ————————————————
  9. 版权声明:本文为CSDN博主「Want595」的原创文章,遵循CC 4.0 BY-SA版权协议,转载请附上原文出处链接及本声明。

 蓝色爱心代码

 

class Heart: def __init__(self, generate_frame=20): self._points = set() # 原始爱心坐标集合 self._edge_diffusion_points = set() # 边缘扩散效果点坐标集合 self._center_diffusion_points = set() # 中心扩散效果点坐标集合 self.all_points = {} # 每帧动态点坐标 self.build(2000) self.random_halo = 1000 self.generate_frame = generate_frame for frame in range(generate_frame): self.calc(frame) def build(self, number): for _ in range(number): t = random.uniform(0, 2 * pi) x, y = heart_function(t) self._points.add((x, y)) for _x, _y in list(self._points): for _ in range(3): x, y = scatter_inside(_x, _y, 0.05) self._edge_diffusion_points.add((x, y)) point_list = list(self._points) for _ in range(4000): x, y = random.choice(point_list) x, y = scatter_inside(x, y, 0.17) self._center_diffusion_points.add((x, y)) @staticmethod def calc_position(x, y, ratio): force = 1 / (((x - heartx) ** 2 + (y - hearty) ** 2) ** 0.520) # 魔法参数 dx = ratio * force * (x - heartx) + random.randint(-1, 1) dy = ratio * force * (y - hearty) + random.randint(-1, 1) return x - dx, y - dy def calc(self, generate_frame): ratio = 10 * curve(generate_frame / 10 * pi) # 圆滑的周期的缩放比例 halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi))) halo_number = int(3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2)) all_points = [] heart_halo_point = set() for _ in range(halo_number): t = random.uniform(0, 2 * pi) x, y = heart_function(t, shrink_ratio=11.6) x, y = shrink(x, y, halo_radius) if (x, y) not in heart_halo_point: heart_halo_point.add((x, y)) x += random.randint(-14, 14) y += random.randint(-14, 14) size = random.choice((1, 2, 2)) all_points.append((x, y, size)) for x, y in self._points: x, y = self.calc_position(x, y, ratio) size = random.randint(1, 3) all_points.append((x, y, size)) for x, y in self._edge_diffusion_points: x, y = self.calc_position(x, y, ratio) size = random.randint(1, 2) all_points.append((x, y, size)) for x, y in self._center_diffusion_points: x, y = self.calc_position(x, y, ratio) size = random.randint(1, 2) all_points.append((x, y, size)) self.all_points[generate_frame] = all_points def render(self, render_canvas, render_frame): for x, y, size in self.all_points[render_frame % self.generate_frame]: render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=heartcolor)

其他函数 

  1. def heart_function(t, shrink_ratio: float = side):
  2. x = 16 * (sin(t) ** 3)
  3. y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))
  4. x *= shrink_ratio
  5. y *= shrink_ratio
  6. x += heartx
  7. y += hearty
  8. return int(x), int(y)
  9. def scatter_inside(x, y, beta=0.15):
  10. ratio_x = - beta * log(random.random())
  11. ratio_y = - beta * log(random.random())
  12. dx = ratio_x * (x - heartx)
  13. dy = ratio_y * (y - hearty)
  14. return x - dx, y - dy
  15. def shrink(x, y, ratio):
  16. force = -1 / (((x - heartx) ** 2 + (y - hearty) ** 2) ** 0.6) # 这个参数...
  17. dx = ratio * force * (x - heartx)
  18. dy = ratio * force * (y - hearty)
  19. return x - dx, y - dy
  20. def curve(p):
  21. return 2 * (2 * sin(4 * p)) / (2 * pi)
  22. def draw(main: tk.Tk, render_canvas: tk.Canvas, render_heart: Heart, render_frame=0):
  23. render_canvas.delete('all')
  24. render_heart.render(render_canvas, render_frame)
  25. main.after(160, draw, main, render_canvas, render_heart, render_frame + 1

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